La Ruota del Tempo Forum dedicato al ciclo fantasy di Robert Jordan "La Ruota del Tempo"

Libri Futuri di Brandon Sanderson

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    DragoRinato
    Post: 6.343
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    .::|Signore del Caos|::.
    00 01/07/2011 21:42
    Ecco qui la versione aggiornata comprensiva del secondo capitolo.


    .
    The amazing thing is that every atom in your body came from a star that exploded. And, the atoms in your left hand probably came from a different star than your right hand.
    It really is the most poetic thing I know about physics: You are all stardust.
    You couldn’t be here if stars hadn’t exploded, because the elements - the carbon, nitrogen, oxygen, iron, all the things that matter for evolution - weren’t created at the beginning of time. They were created in the nuclear furnaces of stars, and the only way they could get into your body is if those stars were kind enough to explode.
    So, forget Jesus. The stars died so that you could be here today.
    "A Universe From Nothing" by Lawrence Krauss, AAI 2009 (16:50-17:23)
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    CIRDAN IL MARINAIO
    Post: 328
    Età: 45
    Sesso: Maschile
    00 04/07/2011 12:25
    Non so se è già stato segnalato ma la Fanucci ha annunciato che a Novembre sarà pubblicato qui da noi The Way of Kings.


    SONO CIRDAN IL MARINAIO, COSTRUTTORE DI NAVI, CUSTODE DEI PORTI GRIGI E PORTATORE DELL'ANELLO ROSSO
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    Someshta The Green Man
    Post: 2.041
    Età: 36
    Sesso: Maschile
    00 04/07/2011 12:53
    Re:
    CIRDAN IL MARINAIO, 04/07/2011 12.25:

    Non so se è già stato segnalato ma la Fanucci ha annunciato che a Novembre sarà pubblicato qui da noi The Way of Kings.



    De "La Via dei Re" a novembre sappiamo, sappiamo... [SM=x494523]
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    elena_hachi
    Post: 37
    Età: 52
    Sesso: Femminile
    00 04/07/2011 19:44

    giàggià, a domanda diretta hanno confermato! me moooooooolto curiosa.

    Brandon ha anche rilasciato di recente (almeno credo... ha postato la notizia pochi giorni fa) una intervista video piuttosto lunga.
    Disgraziatamente il mio inglese molto zoppicante per LEGGERE e capire cosa sto leggendo è del tutto insufficiente per ASCOLTARE un americano che parla, quindi non ho la minima idea di cos'abbia detto... potrebbe anche aver recitato la lista della spesa per 40 min...:D :D
    mi sono solo tolta la curiosità di sentire che voce ha! [SM=x494533]

    http://fantasy-faction.com/2011/brandon-sanderson-interview


    http://www.hachi.it/blog
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    Someshta The Green Man
    Post: 2.041
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    00 04/07/2011 20:30
    Ho capito che hanno opzionato a Hollywood un film su Mistborn. Interesting!
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    elena_hachi
    Post: 37
    Età: 52
    Sesso: Femminile
    00 04/07/2011 21:16
    sperando che non ne facciano uno scempio... comunque non è che sia una notizia nuova, circolava già da un pezzo. ho letto credo sul forum che c'è sul sito di Brandon una lunga discussione con tanto di toto-attori più o meno credibile (veramente più un "in quel ruolo io vorrei..." che delle previsioni attendibili!)

    http://www.hachi.it/blog
  • Moiraine Sedai
    00 13/07/2011 03:24
    Io finchè non vedo dei nomi e un progetto serio non ci credo..
    Guardate da quanto tempo è che parlano di un film su WoT eppure ancora tutto tace... [SM=x494527]
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    DragoRinato
    Post: 6.343
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    .::|Signore del Caos|::.
    00 13/07/2011 11:42
    Pare però che sia già in produzione un gioco su WoT, parola di Brandon, ma ancora non è dato sapere che tipo di gioco... Per Mistborn c'è sicuramente in cantiere anche un gioco di ruolo.


    .
    The amazing thing is that every atom in your body came from a star that exploded. And, the atoms in your left hand probably came from a different star than your right hand.
    It really is the most poetic thing I know about physics: You are all stardust.
    You couldn’t be here if stars hadn’t exploded, because the elements - the carbon, nitrogen, oxygen, iron, all the things that matter for evolution - weren’t created at the beginning of time. They were created in the nuclear furnaces of stars, and the only way they could get into your body is if those stars were kind enough to explode.
    So, forget Jesus. The stars died so that you could be here today.
    "A Universe From Nothing" by Lawrence Krauss, AAI 2009 (16:50-17:23)
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    elena_hachi
    Post: 37
    Età: 52
    Sesso: Femminile
    00 20/08/2011 23:00
    Re:
    DragoRinato, 13/07/2011 11.42:

    Per Mistborn c'è sicuramente in cantiere anche un gioco di ruolo.



    finalmente annunciato ufficialmente (e preordinato eheheh [SM=x494540] è il regalo di natale!)http://www.tor.com/blogs/2011/08/crafty-games-reveals-mistborn-tabletop-rpg-a-new-mistborn-story

    facendo il preorder mi è arrivato un corposo pdf con una sorta di opuscolo che riassume i passi fondamentali del gioco e contiene una miniavventura di prova.

    ora non resta che trovare qualcuno che legga l'inglese meglio di me che abbia voglia di leggere e farmici giocare! [SM=x494564]


    aggiorno anche la situazione per quanto riguarda i capitoli di The Alloy of Law: siamo ormai al 5 e penultimo capitolo che verrà pubblicato in anteprima.

    ecco il link alquarto e alquinto.



    http://www.hachi.it/blog
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    DragoRinato
    Post: 6.343
    Sesso: Maschile
    .::|Signore del Caos|::.
    00 21/08/2011 12:47
    interessante... ma è basato sul d20 System o usa altri sistemi?


    .
    The amazing thing is that every atom in your body came from a star that exploded. And, the atoms in your left hand probably came from a different star than your right hand.
    It really is the most poetic thing I know about physics: You are all stardust.
    You couldn’t be here if stars hadn’t exploded, because the elements - the carbon, nitrogen, oxygen, iron, all the things that matter for evolution - weren’t created at the beginning of time. They were created in the nuclear furnaces of stars, and the only way they could get into your body is if those stars were kind enough to explode.
    So, forget Jesus. The stars died so that you could be here today.
    "A Universe From Nothing" by Lawrence Krauss, AAI 2009 (16:50-17:23)
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    elena_hachi
    Post: 37
    Età: 52
    Sesso: Femminile
    00 22/08/2011 23:17
    nono, mi si dice che potrebbe essere una variante del sistema di Vampiri, ma io non ne sono esperta ;) a me ricorda molto il sistema di un altro gioco che si chiama Cats, una roba terribilmente di nicchia di cui mi ero appassionata qualche anno fa.
    Tuttavia, visto che il mio inglese come già detto variamente è pessimo, vi riporto la paginetta in cui c'è la spiegazione del sistema.

    non viene detto esplicitamente che tipo di dado vada usato, ma da altre indicazioni io direi che è il d6, altrimenti non capirei il senso di dire che i 6 vanno tenuti da parte...

    http://www.hachi.it/blog
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    elena_hachi
    Post: 37
    Età: 52
    Sesso: Femminile
    00 22/08/2011 23:20
    THE STUFF OF HEROES
    Heroes are created as the game is played: through casual conversation. Players answer
    a series of questions about their Crew and their Hero, and in most cases their answers
    become part of their character. Beyond a personal history, here’s what makes up a Hero:
    ATTRIBUTES (each ranging from 2 to 6 dice)
    Physique: Physical fitness and speed, including strength, agility, and endurance
    Charm: Natural charisma and social skills, including appearance and ability to lead
    Wits: Intelligence and insight, from wisdom to raw knowledge to resourcefulness
    STANDING (each ranging from 2 to 10 dice)
    Resources: Wealth, privilege, and financial might
    Influence: Political power, contacts, and ability to call in favors
    Spirit: Fate, connection to the metaphysical, and ability to survive against the odds
    TRAITS (each granting a bonus die with applicable rolls)
    These are player-defined characteristics like Drive, Profession, Specialty, Feature, and
    Personality. They can also cover skills, knacks, quirks, relationships, and more.
    POWERS (each with a rating used as dice, or determining its effects)
    A few Heroes also have superhuman or metaphysical abilities, which can include:
    Allomancy: Mistborn and Mistings can consume and burn metals for various effects.
    Feruchemy: Feruchemists can store physical, mental, and emotional aspects of their
    being within “metalminds,” and then tap them for dramatic boosts to the same aspects.
    Hemalurgy: Certain characters drive metallic spikes used to slay Allomancers and
    Feruchemists into their bodies, gaining great power but also sometimes hearing voices,
    hallucinating, and even losing control of their actions.
    Mimicry: Kandra can mimic the forms of those whose bones they consume.
    Stunts can be learned for many Powers, enhancing them for a wide range of uses.

    PLAYING THE GAME
    The Mistborn Adventure Game focuses on character-oriented roleplay, with dice rolls
    reserved for risky maneuvers with high stakes. Even when danger’s afoot and the bones
    come out, story remains the very heart of the action.
    All rolls are made with a pool of 2 to 10 dice. The Narrator chooses one of your
    Hero’s Attributes, Standings, or a Power rating that most fits your action, and you...
    ...add 1 die for each Trait that applies.
    ...add 1 die if you have a helpful item, or subtract 1 die if you’re missing a critical one.
    ...add 1 die for favorable conditions, or subtract 1 die for adverse conditions.
    Again, you can only roll 2 to 10 dice. Each die above 10 grants a bonus Nudge, and
    each die below 2 worsens your Outcome by 1 (keep reading).
    The Narrator assigns a Difficulty of 1 (simple) to 5 (near impossible) and you roll,
    immediately putting any 6’s aside. If the numbers on two or more of your dice match, the
    highest number shown on any matching set is your Result.
    • If your Result equals or beats the Difficulty, the roll (and action) succeeds.
    • Otherwise, your roll (and the action) fails.
    Optional: Subtract the Difficulty from your Result to obtain your Outcome, which
    may be positive or negative and defines how well you succeeded (positive) of how badly
    you failed (negative). The Narrator describes all Outcomes.
    Contests: Sometimes an action is resisted by another character (in a chase, or during
    an arm wrestling match). In these cases, the highest numbered set wins (with ties broken
    by the highest number of Nudges, or continuing as a stalemate if Nudges are also tied).
    COMPLICATIONS & NUDGES
    For each point of negative Outcome, your Hero suffers a Complication (a Narratordefined setback or problem). If your Outcome is –3 or worse, the Narrator may alternately
    apply a single Complication to your Hero and all Crewmates and allies in the area.
    Each 6 you roll is a Nudge and may be used to barter with the Narrator to “nudge”
    your success (e.g. boost a jump’s distance by a few feet per Nudge). If you roll 3 or
    more Nudges, you can forego bartering to instead increase your Outcome by 1.
    CONFLICTS
    When characters fight (physically, socially, or emotionally), they declare actions from lowest Wits to highest, forming Action Pools as they go. Turns go from biggest Action Pool to smallest. When it’s your turn, you may roll 2 or more dice to act, and any leftover dice become your Defense Pool. Your target may defend by rolling 2 or more dice from his Action or Defense pool, and if his roll succeeds you must also beat his Result to injure him.
    If you attack and succeed (scoring a match and beating any opposing Defense roll), one
    of the target’s Resiliences (determined by the Narrator) drops by 1 + any extra from equipment + 1 per Nudge you apply. When any Resilience drops to 0, the target is incapacitated (unconscious at 0 Health, shamed at 0 Reputation, or fleeing at 0 Willpower).

    http://www.hachi.it/blog
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    DragoRinato
    Post: 6.343
    Sesso: Maschile
    .::|Signore del Caos|::.
    00 23/08/2011 13:36
    Ha parecchie analogie col Fate System (che sto utilizzando con il mio gruppo gdr) ma ha un sistema di Risoluzione dei conflitti un po complicato a mio parere :)


    .
    The amazing thing is that every atom in your body came from a star that exploded. And, the atoms in your left hand probably came from a different star than your right hand.
    It really is the most poetic thing I know about physics: You are all stardust.
    You couldn’t be here if stars hadn’t exploded, because the elements - the carbon, nitrogen, oxygen, iron, all the things that matter for evolution - weren’t created at the beginning of time. They were created in the nuclear furnaces of stars, and the only way they could get into your body is if those stars were kind enough to explode.
    So, forget Jesus. The stars died so that you could be here today.
    "A Universe From Nothing" by Lawrence Krauss, AAI 2009 (16:50-17:23)
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